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Type
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Abilities
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Hidden Ability
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Mega Ability
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Gender ratio
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Catch rate
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Breeding
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Height
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Weight
11.5 kg
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25.4 lbs
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{{{weight2-kg}}} kg
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Base exp. yield
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Leveling rate
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EV yield
Total: 1
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0 HP
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0 Atk
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0 Def
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0 Sp.Atk
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0 Sp.Def
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1 Speed
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0 HP
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0 Atk
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0 Def
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0 Sp.Atk
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0 Sp.Def
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0 Speed
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Body style
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Footprint
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Pokédex color
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Base friendship
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Cry
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Aipom is a Normal-type Pokémon. It evolves into Ambipom when leveled up while knowing Double Hit.
Pokédex entry[]
Pokédex entry
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Its tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, Aipom's real hands have become rather clumsy.
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Biology[]
Game locations[]
Availability
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None
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This Pokémon cannot be obtained.
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Held items[]
Held item(s)
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None
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This Pokémon cannot be found holding an item.
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Base stats[]
Stat
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Range
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At Lv. 50
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At Lv. 100
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At Lv. 150
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115 - 162
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220 - 314
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325 - 466
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67 - 134
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130 - 262
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193 - 391
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54 - 117
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103 - 229
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153 - 342
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40 - 101
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76 - 196
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112 - 292
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54 - 117
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103 - 229
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153 - 342
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81 - 150
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157 - 295
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234 - 441
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- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
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Type effectiveness[]
Under normal battle conditions, this Pokémon is:
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Moves[]
By leveling up[]
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Level
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Move
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Type
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Cat.
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Pwr.
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Acc.
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PP
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1
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Scratch
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Normal
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Physical
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40
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100%
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35
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1
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Tail Whip
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Normal
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Status
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—
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100%
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30
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4
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Sand Attack
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Ground
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Status
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—
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100%
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15
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8
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Astonish
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Ghost
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Physical
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30
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100%
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15
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11
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Baton Pass
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Normal
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Status
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—
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—%
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40
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15
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Tickle
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Normal
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Status
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—
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100%
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20
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18
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Fury Swipes
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Normal
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Physical
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18
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80%
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15
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22
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Swift
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Normal
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Special
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60
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—%
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20
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25
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Screech
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Normal
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Status
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—
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85%
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40
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29
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Agility
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Psychic
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Status
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—
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—%
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30
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32
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Double Hit
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Normal
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Physical
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35
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90%
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10
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36
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Fling
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Dark
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Physical
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—
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100%
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10
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39
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Nasty Plot
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Dark
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Status
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—
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—%
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20
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43
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Last Resort
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Normal
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Physical
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140
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100%
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5
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- Bold indicates a move that gets STAB when used by Aipom
- Italic indicates a move that gets STAB only when used by an evolution of Aipom
- Highlighting indicates the move required for evolution.
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By TM[]
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- Bold indicates a move that gets STAB when used by Aipom
- Italic indicates a move that gets STAB only when used by an evolution of Aipom
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By tutoring[]
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Move
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Type
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Cat.
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Pwr.
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Acc.
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PP
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Cost
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Fire Punch
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Fire
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Physical
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75
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100%
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15
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Foul Play
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Dark
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Physical
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95
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100%
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15
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Ice Punch
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Ice
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Physical
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75
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100%
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15
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Iron Tail
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Steel
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Physical
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100
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75%
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15
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Knock Off
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Dark
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Physical
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65
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100%
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20
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Seed Bomb
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Grass
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Physical
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80
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100%
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15
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Thunder Punch
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Electric
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Physical
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75
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100%
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15
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- Bold indicates a move that gets STAB when used by Aipom
- Italic indicates a move that gets STAB only when used by an evolution of Aipom
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By breeding[]
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Father
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Move
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Type
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Cat.
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Pwr.
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Acc.
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PP
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Beat Up
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Dark
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Physical
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—
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100%
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10
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Bounce
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Flying
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Physical
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85
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85%
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5
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Counter
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Fighting
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Physical
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—
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100%
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20
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Covet
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Normal
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Physical
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60
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100%
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25
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Double Slap
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Normal
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Physical
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15
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85%
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10
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Fake Out
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Normal
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Physical
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40
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100%
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10
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Pursuit
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Dark
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Physical
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40
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100%
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20
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Revenge
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Fighting
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Physical
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60
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100%
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10
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Slam
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Normal
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Physical
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80
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75%
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20
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Spite
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Ghost
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Status
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—
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100%
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10
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Switcheroo
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Dark
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Status
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—
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100%
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10
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- Moves marked with an asterisk (*) must be chain bred onto Aipom
- Bold indicates a move that gets STAB when used by Aipom
- Italic indicates a move that gets STAB only when used by an evolution of Aipom
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Evolution[]
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Level up while knowing Double Hit →
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First evolution
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Ambipom Normal
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Sprites[]
Front
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Back
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Front shiny
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Back shiny
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Egg sprite
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Trivia[]
Design Origin[]
Name Origin[]
Gallery[]