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Manaphy #490: Manaphy
Pokémon
#492: Shaymin Shaymin
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Darkrai
Pitch-Black Pokémon
#491
491
Type
Dark
Unknown
Unknown
Ability
Bad Dreams
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
30855 steps*
Height
1.5 m 4'11"
m
Weight
50.5 kg 111.3 lbs
{{{weight2-kg}}} kg
Base exp. yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
Footprint491
Pokédex color
Black
Base friendship
0
Cry


Darkrai is a Dark-type Legendary Pokémon. It is not known to evolve into or from any other Pokémon.

Pokédex entry[]

Pokédex entry
It can lull people to sleep and make them dream. It is active during nights of the new moon.

Biology[]

Game locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
Poké Radar
One Grimhollow Cave

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always Dark Gem

Base stats[]

Stat Range
At Lv. 50 At Lv. 100 At Lv. 150
HP: 70
130 - 177 250 - 344 370 - 511
Attack: 90
85 - 156 166 - 306 247 - 457
Defense: 90
85 - 156 166 - 306 247 - 457
Sp.Atk: 135
126 - 205 247 - 405 369 - 606
Sp.Def: 90
85 - 156 166 - 306 247 - 457
Speed: 125
117 - 194 229 - 383 342 - 573
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Cosmic
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Cosmic
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Cosmic
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Cosmic
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Cosmic
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Cosmic
None
Notes:
  • If Miracle Eye is used by an opponent, the effectiveness of  Psychic-type  moves is 1×.

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Ominous Wind Ghost Special 60 100% 5
1 Disable Normal Status 100% 20
11 Quick Attack Normal Physical 40 100% 30
20 Hypnosis Psychic Status 60% 20
29 Feint Attack Dark Physical 60 —% 20
38 Nightmare Ghost Status 100% 15
47 Double Team Normal Status —% 15
57 Haze Ice Status —% 30
66 Dark Void Dark Status 50% 10
75 Nasty Plot Dark Status —% 20
84 Dream Eater Psychic Special 100 100% 15
93 Dark Pulse Dark Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai

By TM[]

By TM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMFire TM59 Incinerate Fire Special 06060 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 090}}90% 20
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 10
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 06565 100}}100% 15
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM99 Cut Normal Physical 06060 100}}100% 20
TMNormal TM102 Strength Normal Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Dark Pulse Dark Special 80 100% 15
Drain Punch Fighting Physical 75 100% 10
Foul Play Dark Physical 95 100% 15
Headbutt Normal Physical 70 100% 15
Icy Wind Ice Special 55 95% 15
Knock Off Dark Physical 65 100% 20
Last Resort Normal Physical 140 100% 5
Mud-Slap Ground Special 20 100% 10
Ominous Wind Ghost Special 60 100% 5
Sleep Talk Normal Status —% 10
Snatch Dark Status —% 10
Snore Normal Special 50 100% 15
Spite Ghost Status 100% 10
Sucker Punch Dark Physical 70 100% 5
Swift Normal Special 60 —% 20
Trick Psychic Status 100% 10
Wonder Room Psychic Status —% 10
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai

Evolution[]

491
Unevolved
Darkrai
 Dark 


Sprites[]

Front Back
GenderM 491 491b
Front shiny Back shiny
GenderM 491s 491sb
Egg sprite

Trivia[]

Design Origin[]

Name Origin[]

Gallery[]

Manaphy #490: Manaphy
Pokémon
#492: Shaymin Shaymin
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