Egho Azumarill Rock Rabbit Pokémon
#731 #760
Type
Ability
Huge Power
Egho Azumarill
???
Egho Azumarill
???
Egho Azumarill
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
1.0 m
3'03"
Egho Azumarill
m
Egho Azumarill
m
Egho Azumarill
Weight
46.0 kg
101.4 lbs
Egho Azumarill
{{{weight2-kg}}} kg
lbs
Egho Azumarill
{{{weight3-kg}}} kg
lbs
Egho Azumarill
Base exp. yield
Leveling rate
EV yield
Total: 2
2 HP
0 Atk
0 Def
0 Sp.Atk
0 Sp.Def
0 Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Egho Azumarill , referred to as just Azumarill in-game, is a dual-type Rock /Fighting Pokémon. It evolves from Egho Marill starting at level 20, and is the final form of Egho Azurill .
Pokédex entry [ ]
Pokédex entry
In battle, Azumarill uses its tail as a flail or war hammer, swinging and smashing it into opponents. Outside of battle, it swings its tail fancily to attract a worthy partner.
Biology [ ]
Game locations [ ]
Availability
None
This Pokémon cannot be obtained.
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
At Lv. 150
160 - 207
310 - 404
460 - 601
76 - 145
148 - 284
220 - 424
63 - 128
121 - 251
180 - 375
58 - 123
112 - 240
166 - 358
58 - 123
112 - 240
166 - 358
54 - 117
103 - 229
153 - 342
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Notes:
If this Pokémon has Dry Skin , the effectiveness of Fire-type moves is ⅝× and the effectiveness of Water-type moves is 0×.
Moves [ ]
By leveling up [ ]
Level
Move
Type
Cat.
Pwr.
Acc.
PP
0
Reversal
Fighting
Physical
—
100%
15
1
Karate Chop
Fighting
Physical
50
100%
25
1
Rollout
Rock
Physical
30
90%
20
1
Stealth Rock
Rock
Status
—
—%
20
1
Fake Tears
Dark
Status
—
100%
20
4
Tackle
Normal
Physical
40
100%
35
9
Mud-Slap
Ground
Special
20
100%
10
13
Quick Attack
Normal
Physical
40
100%
30
16
Flail
Normal
Physical
—
100%
15
18
Rock Throw
Rock
Physical
50
90%
15
21
Low Kick
Fighting
Physical
—
100%
20
26
Rock Blast
Rock
Physical
25
90%
10
32
Submission
Fighting
Physical
80
80%
25
36
Assurance
Dark
Physical
60
100%
10
42
Fling
Dark
Physical
—
100%
10
46
Arm Thrust
Fighting
Physical
15
100%
20
50
Double-Edge
Normal
Physical
120
100%
15
60
Hammer Arm
Fighting
Physical
100
90%
10
Bold indicates a move that gets STAB when used by Azumarill
Italic indicates a move that gets STAB only when used by an evolution of Azumarill
By TM [ ]
Bold indicates a move that gets STAB when used by Azumarill
Italic indicates a move that gets STAB only when used by an evolution of Azumarill
By tutoring [ ]
Move
Type
Cat.
Pwr.
Acc.
PP
Cost
Aqua Tail
Water
Physical
90
90%
10
Drain Punch
Fighting
Physical
75
100%
10
Foul Play
Dark
Physical
95
100%
15
Iron Tail
Steel
Physical
100
75%
15
Knock Off
Dark
Physical
65
100%
20
Mega Kick
Normal
Physical
120
75%
5
Mega Punch
Normal
Physical
80
85%
20
Rollout
Rock
Physical
30
90%
20
Sleep Talk
Normal
Status
—
—%
10
Stealth Rock
Rock
Status
—
—%
20
Superpower
Fighting
Physical
120
100%
5
Zen Headbutt
Psychic
Physical
80
90%
15
Bold indicates a move that gets STAB when used by Azumarill
Italic indicates a move that gets STAB only when used by an evolution of Azumarill
By breeding [ ]
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Body Slam
Normal
Physical
85
100%
15
Encore
Normal
Status
—
100%
5
Power-Up Punch
Fighting
Physical
40
100%
20
Taunt
Dark
Status
—
100%
20
Wish
Normal
Status
—
—%
10
Moves marked with an asterisk (*) must be chain bred onto Azumarill
Moves marked with a caret (^) must be taught to a Azumarill parent holding a Mirror Herb by another parent sharing an egg group in the Day-Care
Bold indicates a move that gets STAB when used by Azumarill
Italic indicates a move that gets STAB only when used by an evolution of Azumarill
By password [ ]
Move
Type
Cat.
Pwr.
Acc.
PP
Password
Accelerock
Rock
Physical
40
100%
20
Lycanroc!
Bold indicates a move that gets STAB when used by Egho Azumarill
Italic indicates a move that gets STAB only when used by an evolution of Egho Azumarill
Evolution [ ]
Rock Incense ← Friendship →
Level 20→
Sprites [ ]
Front
Back
Front shiny
Back shiny
Egg sprite
Trivia [ ]
Design Origin [ ]
Name Origin [ ]
Gallery [ ]