Type
Ability
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
Weight
70.0 kg
154.3 lbs
{{{weight2-kg}}} kg
Base exp. yield
Leveling rate
EV yield
Total: 1
0 HP
1 Atk
0 Def
0 Sp.Atk
0 Sp.Def
0 Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Kidfoot is a Normal -type Pokémon introduced in Pokémon Infinity . It evolves into Snosquatch when exposed to a Dawn Stone or Grasquatch when exposed to a Leaf Stone .
Pokédex entry [ ]
Pokédex entry
Most people consider Kidfoot to be a myth, being rarely seen by the average person. Because they are so elusive, little research has been done on them.
Biology [ ]
Game locations [ ]
Availability
None
This Pokémon cannot be obtained.
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
At Lv. 150
115 - 162
220 - 314
325 - 466
72 - 139
139 - 273
207 - 408
45 - 106
85 - 207
126 - 309
45 - 106
85 - 207
126 - 309
45 - 106
85 - 207
126 - 309
58 - 123
112 - 240
166 - 358
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Moves [ ]
By leveling up [ ]
Level
Move
Type
Cat.
Pwr.
Acc.
PP
1
Play Rough
Fairy
Physical
90
90%
10
1
Stomp
Normal
Physical
65
100%
20
1
Lick
Ghost
Physical
30
100%
30
1
Baton Pass
Normal
Status
—
—%
40
1
Howl
Normal
Status
—
—%
40
4
Sand Attack
Ground
Status
—
100%
15
7
Bite
Dark
Physical
60
100%
25
12
Double Slap
Normal
Physical
15
85%
10
20
Dizzy Punch
Normal
Physical
70
100%
10
24
Confusion
Psychic
Special
50
100%
25
27
Uproar
Normal
Special
60
100%
10
34
Slack Off
Normal
Status
—
—%
10
38
Nature Power
Normal
Status
—
—%
20
40
Work Up
Normal
Status
—
—%
30
46
Ancient Power
Rock
Special
60
100%
5
50
Double-Edge
Normal
Physical
120
100%
15
Bold indicates a move that gets STAB when used by Kidfoot
Italic indicates a move that gets STAB only when used by an evolution of Kidfoot
By TM [ ]
Bold indicates a move that gets STAB when used by Kidfoot
Italic indicates a move that gets STAB only when used by an evolution of Kidfoot
By tutoring [ ]
Move
Type
Cat.
Pwr.
Acc.
PP
Cost
Ancient Power
Rock
Special
60
100%
5
Drain Punch
Fighting
Physical
75
100%
10
Earth Power
Ground
Special
90
100%
10
Fire Punch
Fire
Physical
75
100%
15
Foul Play
Dark
Physical
95
100%
15
Hyper Voice
Normal
Special
90
100%
10
Ice Punch
Ice
Physical
75
100%
15
Icy Wind
Ice
Special
55
95%
15
Iron Head
Steel
Physical
80
100%
15
Knock Off
Dark
Physical
65
100%
20
Mega Kick
Normal
Physical
120
75%
5
Mega Punch
Normal
Physical
80
85%
20
Seed Bomb
Grass
Physical
80
100%
15
Sucker Punch
Dark
Physical
70
100%
5
Superpower
Fighting
Physical
120
100%
5
Vacuum Wave
Fighting
Special
40
100%
30
Zen Headbutt
Psychic
Physical
80
90%
15
Bold indicates a move that gets STAB when used by Kidfoot
Italic indicates a move that gets STAB only when used by an evolution of Kidfoot
By breeding [ ]
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Freeze-Dry
Ice
Special
70
100%
20
Shadow Sneak
Ghost
Physical
40
100%
30
Yawn
Normal
Status
—
—%
10
Moves marked with an asterisk (*) must be chain bred onto Kidfoot
Bold indicates a move that gets STAB when used by Kidfoot
Italic indicates a move that gets STAB only when used by an evolution of Kidfoot
Evolution [ ]
Sprites [ ]
Front
Back
Front shiny
Back shiny
Egg sprite
Trivia [ ]
Prior to 2.0.5, Kidfoot had a 50/50 gender ratio.
Design Origin [ ]
Name Origin [ ]
Gallery [ ]