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Mudkip #258: Mudkip
Pokémon
#260: Swampert Swampert
Click to see all images of Marshtomp
Marshtomp
Mud Fish Pokémon
#259
259
Type
Water Ground
Unknown
Unknown
Ability
Torrent
Hidden Ability
Damp
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Monster and Water1
Hatch time
5355 steps
Height
0.7 m 2'04"
m
Weight
28.0 kg 61.7 lbs
{{{weight2-kg}}} kg
Base exp. yield
142
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
Footprint259
Pokédex color
Blue
Base friendship
70
Cry


Marshtomp is a dual-type Water/Ground Pokémon. It evolves from Mudkip starting at level 16, and into Swampert starting at level 36.

Pokédex entry[]

Pokédex entry
Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.

Biology[]

Game locations[]

Availability
None Evolve Mudkip
Common
Uncommon
Fossil
Rare
Poké Radar
One

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100 At Lv. 150
HP: 70
130 - 177 250 - 344 370 - 511
Attack: 85
81 - 150 157 - 295 234 - 441
Defense: 70
67 - 134 130 - 262 193 - 391
Sp.Atk: 60
58 - 123 112 - 240 166 - 358
Sp.Def: 70
67 - 134 130 - 262 193 - 391
Speed: 50
49 - 112 94 - 218 139 - 325
Total: 405   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Cosmic
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Cosmic
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Cosmic
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Cosmic
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Cosmic
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Cosmic
None
Notes:

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 40 100% 35
1 Growl Normal Status 100% 40
1 Mud-Slap Ground Special 20 100% 10
1 Water Gun Water Special 40 100% 25
6 Mud-Slap Ground Special 20 100% 10
10 Water Gun Water Special 40 100% 25
15 Bide Normal Physical —% 10
16 Mud Shot Ground Special 55 95% 15
20 Foresight Normal Status —% 40
25 Mud Bomb Ground Special 65 85% 10
31 Take Down Normal Physical 90 85% 20
37 Muddy Water Water Special 90 85% 10
42 Protect Normal Status —% 10
46 Earthquake Ground Physical 100 100% 10
53 Endeavor Normal Physical 100% 5
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp

By TM[]

By TM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 06565 100}}100% 15
TMWater TM96 Water Pulse Water Special 06060 100}}100% 20
TMWater TM98 Muddy Water Water Special 09090 085}}85% 10
TMWater TM101 Surf Water Special 09090 100}}100% 15
TMNormal TM102 Strength Normal Physical 09090 100}}100% 15
TMWater TM103 Waterfall Water Physical 08080 100}}100% 15
TMWater TM104 Dive Water Physical 08080 100}}100% 10
TMWater TM107 Flash Flood Water Special 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Ancient Power Rock Special 60 100% 5
Aqua Tail Water Physical 90 90% 10
Earth Power Ground Special 90 100% 10
Ice Punch Ice Physical 75 100% 15
Icy Wind Ice Special 55 95% 15
Iron Tail Steel Physical 100 75% 15
Mega Kick Normal Physical 120 75% 5
Mega Punch Normal Physical 80 85% 20
Rollout Rock Physical 30 90% 20
Stealth Rock Rock Status —% 20
Superpower Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
AmauraAurorusBergmiteAvaluggIcerosGlacieros Avalanche Ice Physical 60 100% 10
Egho CharmeleonEgho CharizardEgho SquirtleEgho WartortleEgho BlastoiseNidorinaNidoqueenKangaskhanOmanyteOmastarTotodileCroconawFeraligatrLarvitarPupitarTyranitarLoudredExploudHuntailTurtwigGrotleTorterraTirtougaCarracostaDruddigonTyruntTyrantrumBergmiteAvaluggDarpoleBrutoadGodfroggerNidorookTerathwackReaptideSquirtleWartortleBlastoise Bite Dark Physical 60 100% 25
KokiseedKokipoundKokismash Counter Fighting Physical 100% 20
SlowpokeSlowbroSlowkingTurtwigGrotleTorterraBidoofBibarelTirtougaCarracostaBergmiteAvalugg Curse ??? Status —% 10
CuboneMarowakMarillAzumarillAronLaironAggronRelicanthBergmiteAvaluggTerathwackArctuskGigantuskBulbasaurIvysaurVenusaur Double-Edge Normal Physical 120 100% 15
SphealSealeoWalrein Ice Ball Ice Physical 30 90% 20
Corsola Mirror Coat Psychic Special 100% 20
PoliwagPoliwhirlWooperQuagsireMarshtompSwampertShellosGastrodonStunfisk Mud Bomb Ground Special 65 85% 10
LickitungCorsolaMiloticLickilickyEgho LotadEgho LombreEgho Ludicolo Refresh Normal Status —% 20
Egho CroconawEgho Feraligatr Sludge Poison Special 65 100% 20
LickitungRhyhornRhydonWhismurLoudredExploudTropiusLickilickyRhyperiorTyruntTyrantrum Stomp Normal Physical 65 100% 20
LombreWhismurLoudredExploudTympolePalpitoadSeismitoad Uproar Normal Special 90 100% 10
MantineTirtougaCarracostaAlomomolaAvaluggTerathwack Wide Guard Rock Status —% 10
SlowpokeSlowbroSnorlaxWooperQuagsireSlowkingKingdraRelicanthBidoofBibarel Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Marshtomp
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp

Via a prior evolution[]

Via a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Mudkip Mud Sport Ground Status —% 15
Mudkip Whirlpool Water Special 35 85% 15
Mudkip Hydro Pump Water Special 110 80% 5
  • Bold moves get STAB when used by Marshtomp
  • Italic moves get STAB only when used by an evolution of Marshtomp

Evolution[]

258
Unevolved
Mudkip
 Water 
Rare Candy
Level 16
259
First evolution
Marshtomp
 Water  Ground 
Rare Candy
Level 36
260
Second evolution
Swampert
 Water  Ground 


Sprites[]

Front Back
GenderM 259 259b
Front shiny Back shiny
GenderM 259s 259sb
Egg sprite

Trivia[]

Design Origin[]

Name Origin[]

Gallery[]

Mudkip #258: Mudkip
Pokémon
#260: Swampert Swampert
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