Type
Abilities
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
Weight
90.0 kg
198.4 lbs
{{{weight2-kg}}} kg
Base exp. yield
Leveling rate
EV yield
Total: 1
0 HP
0 Atk
0 Def
0 Sp.Atk
1 Sp.Def
0 Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Seel is a Water -type Pokémon. It evolves into Dewgong starting at level 34.
Pokédex entry [ ]
Pokédex entry
Seel hunt for prey in frigid, ice-covered seas. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
Biology [ ]
Game locations [ ]
Availability
None
This Pokémon cannot be obtained.
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
At Lv. 150
125 - 172
240 - 334
355 - 496
45 - 106
85 - 207
126 - 309
54 - 117
103 - 229
153 - 342
45 - 106
85 - 207
126 - 309
67 - 134
130 - 262
193 - 391
45 - 106
85 - 207
126 - 309
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Notes:
If this Pokémon has Thick Fat , the effectiveness of Fire-type moves is ¼× and the effectiveness of Ice-type moves is ¼×.
Moves [ ]
By leveling up [ ]
Level
Move
Type
Cat.
Pwr.
Acc.
PP
1
Headbutt
Normal
Physical
70
100%
15
3
Growl
Normal
Status
—
100%
40
7
Water Sport
Water
Status
—
—%
15
11
Icy Wind
Ice
Special
55
95%
15
13
Encore
Normal
Status
—
100%
5
17
Ice Shard
Ice
Physical
40
100%
30
21
Rest
Psychic
Status
—
—%
10
23
Aqua Ring
Water
Status
—
—%
20
27
Aurora Beam
Ice
Special
65
100%
20
31
Aqua Jet
Water
Physical
40
100%
20
33
Brine
Water
Special
65
100%
10
37
Take Down
Normal
Physical
90
85%
20
41
Dive
Water
Physical
80
100%
10
43
Aqua Tail
Water
Physical
90
90%
10
47
Ice Beam
Ice
Special
90
100%
10
51
Safeguard
Normal
Status
—
—%
25
53
Hail
Ice
Status
—
—%
10
Bold indicates a move that gets STAB when used by Seel
Italic indicates a move that gets STAB only when used by an evolution of Seel
By TM [ ]
Bold indicates a move that gets STAB when used by Seel
Italic indicates a move that gets STAB only when used by an evolution of Seel
By tutoring [ ]
Move
Type
Cat.
Pwr.
Acc.
PP
Cost
Aqua Tail
Water
Physical
90
90%
10
Drill Run
Ground
Physical
80
95%
10
Icy Wind
Ice
Special
55
95%
15
Iron Tail
Steel
Physical
100
75%
15
Signal Beam
Bug
Special
75
100%
15
Bold indicates a move that gets STAB when used by Seel
Italic indicates a move that gets STAB only when used by an evolution of Seel
By breeding [ ]
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Disable
Normal
Status
—
100%
20
Fake Out
Normal
Physical
40
100%
10
Horn Drill
Normal
Physical
—
30%
5
Icicle Spear *
Ice
Physical
25
100%
30
Lick
Ghost
Physical
30
100%
30
Perish Song
Normal
Status
—
—%
5
Slam
Normal
Physical
80
75%
20
Sleep Talk
Normal
Status
—
—%
10
Spit Up
Normal
Special
—
100%
10
Stockpile
Normal
Status
—
—%
20
Moves marked with an asterisk (*) must be chain bred onto Seel
Bold indicates a move that gets STAB when used by Seel
Italic indicates a move that gets STAB only when used by an evolution of Seel
Evolution [ ]
Level 34 →
Sprites [ ]
Front
Back
Front shiny
Back shiny
Egg sprite
Trivia [ ]
Design Origin [ ]
Name Origin [ ]
Gallery [ ]