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Egho Ludicolo #767: Egho Ludicolo
Pokémon
#769: Sorcerice Sorcerice
Click to see all images of Sunflorid
Sunflorid
Incandescence Pokémon
#761
#768
768
Type
Grass Fire
Unknown
Unknown
Abilities
Chlorophyll or Solar Power
Hidden Ability
Drought
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg group
Grass
Hatch time
5355 steps
Height
1.0 m 3'03"
m
Weight
34.0 kg 75.0 lbs
{{{weight2-kg}}} kg
Base exp. yield
225
Leveling rate
Medium Slow
EV yield
Total: 3
1
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
Footprint768
Pokédex color
Yellow
Base friendship
200
Cry


Sunflorid is a dual-type Grass/Fire Pokémon introduced in Pokémon Infinity. It evolves from Sunflora when exposed to a Fire Stone, and is the final form of Sunkern.

Pokédex entry[]

Pokédex entry
Sunflorid converts solar energy into nutrition and stores the excess for future use in battle. It has a tendency to singe its own hands while using Fire based attacks.

Biology[]

Game locations[]

Availability
None Evolve Sunflora
Common
Uncommon
Fossil
Rare
Poké Radar
One

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Coba Berry
Rare Electric Gem
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100 At Lv. 150
HP: 110
170 - 217 330 - 424 490 - 631
Attack: 90
85 - 156 166 - 306 247 - 457
Defense: 75
72 - 139 139 - 273 207 - 408
Sp.Atk: 115
108 - 183 211 - 361 315 - 540
Sp.Def: 80
76 - 145 148 - 284 220 - 424
Speed: 65
63 - 128 121 - 251 180 - 375
Total: 535   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Cosmic
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Cosmic
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Cosmic
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Cosmic
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Cosmic
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Cosmic
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
0 Incinerate Fire Special 60 100% 15
1 Double-Edge Normal Physical 120 100% 15
1 Natural Gift Normal Physical 100% 15
1 Bullet Seed Grass Physical 25 100% 30
1 Worry Seed Grass Status 100% 10
1 Razor Leaf Grass Physical 55 95% 25
1 Leech Seed Grass Status 90% 10
1 Absorb Grass Special 30 100% 25
1 Pound Normal Physical 40 100% 35
1 Growth Normal Status —% 20
4 Ingrain Grass Status —% 20
7 Grass Whistle Grass Status 55% 15
10 Mega Drain Grass Special 50 100% 15
13 Ember Fire Special 40 100% 25
16 Hidden Power Normal Special 100% 15
19 Incinerate Fire Special 60 100% 15
22 Giga Drain Grass Special 75 100% 10
28 Happy Hour Normal Status —% 30
35 Petal Dance Grass Special 120 100% 10
38 Lava Plume Fire Special 80 100% 15
41 Solar Beam Grass Special 120 100% 10
44 Belly Drum Normal Status —% 10
47 Sunny Day Fire Status —% 5
52 Leaf Storm Grass Special 130 90% 5
58 Flamethrower Fire Special 90 100% 15
67 Weather Ball Normal Special 50 100% 10
72 Heat Wave Fire Special 95 90% 10
77 Discharge Electric Special 80 100% 15
77 Wild Charge Electric Physical 90 100% 15
  • Bold indicates a move that gets STAB when used by Sunflorid
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflorid

By TM[]

By TM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMFire TM38 Fire Blast Fire Special 110110 085}}85% 5
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMFire TM59 Incinerate Fire Special 06060 100}}100% 15
TMDark TM60 Quash Dark Status 0000 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM72 Volt Switch Electric Special 07070 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 090}}90% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMGrass TM97 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal TM102 Strength Normal Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Sunflorid
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflorid

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Ancient Power Rock Special 60 100% 5
Earth Power Ground Special 90 100% 10
Fire Punch Fire Physical 75 100% 15
Giga Drain Grass Special 75 100% 10
Heal Bell Normal Status —% 5
Heat Wave Fire Special 95 90% 10
Helping Hand Normal Status —% 20
Hyper Voice Normal Special 90 100% 10
Seed Bomb Grass Physical 80 100% 15
Tailwind Flying Status —% 15
Thunder Punch Electric Physical 75 100% 15
Weather Ball Normal Special 50 100% 10
  • Bold indicates a move that gets STAB when used by Sunflorid
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflorid

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
MaractusJoltalope After You Normal Status —% 15
SeedotFoongusAmoongussEgho ChikoritaEgho BayleefEgho Meganium Bide Normal Physical —% 10
TurtwigGrotleTorterraFerroseedFerrothornPhantumpTrevenant Curse ??? Status —% 10
BellsproutWeepinbellVictreebelHoppipSkiploomJumpluffCottoneeWhimsicott Encore* Normal Status 100% 5
Egho BulbasaurEgho IvysaurEgho VenusaurParasParasectHoppipSkiploomJumpluffFoongusAmoongussKokiseedKokipoundKokismashBulbasaurIvysaurVenusaurEgho ChikoritaEgho BayleefEgho Meganium Endure* Normal Status —% 10
CherubiCherrimCottonee Helping Hand Normal Status —% 20
CherubiCherrim Morning Sun Normal Status —% 5
LotadLombreLudicoloSeedotNuzleaf Nature Power Normal Status —% 20
OddishGloomBellsproutWeepinbellVictreebelChikoritaBayleefMeganiumBellossomRoseliaTropiusRoseradeCarnivineMaractusFoongusAmoongussBulbasaurIvysaurVenusaurMushlingPsycholyteShroomageEgho ChikoritaEgho BayleefEgho Meganium Sweet Scent Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Sunflorid
  • Bold indicates a move that gets STAB when used by Sunflorid
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflorid

Via a prior evolution[]

Via a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
SunkernSunflora Cut Normal Physical 60 100% 30
SunkernSunflora Double Team Normal Status —% 15
SunkernSunflora Light Screen Psychic Status —% 30
SunkernSunflora Sludge Bomb Poison Special 90 100% 10
SunkernSunflora Swords Dance Normal Status —% 10
  • Bold moves get STAB when used by Sunflorid
  • Italic moves get STAB only when used by an evolution of Sunflorid

Evolution[]

191
Unevolved
Sunkern
 Grass 
Sun Stone
Sun Stone
192
First evolution
Sunflora
 Grass 
Fire Stone
Fire Stone
768
Second evolution
Sunflorid
 Grass  Fire 


Sprites[]

Front Back
GenderM 768 768b
Front shiny Back shiny
GenderM 768s 768sb
Egg sprite

Trivia[]

Design Origin[]

Name Origin[]

Gallery[]

Egho Ludicolo #767: Egho Ludicolo
Pokémon
#769: Sorcerice Sorcerice
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