Sunny Day | ||||||||||||||
Stats
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Target
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Sunny Day is a Fire-type status move. It is TM11, found in Amberfield Town.
Effect[]
Sunny Day summons Harsh Sunlight onto the field. This effect will last for 5 turns (8 if the user is holding a Heat Rock), including the turn it was used. This clears any other type of weather.
While Sunny Day is in effect:
- The base power of Fire-type moves will be increased by 50%, and the base power of Water-type moves will be decreased by 50%.
- The moves Synthesis, Morning Sun, and Moonlight will heal the user for ⅔ of its total HP.
- The move SolarBeam will not require a turn to charge.
- The accuracy of the moves Thunder and Hurricane is lowered to 50%.
- The move Growth raises the Attack and Special Attack of the user by two stages each.
- Pokémon with the Ability Chlorophyll will have their Speed stat doubled immediately.
- Pokémon with the Solar Power Ability will have their Special Attack raised by 50% immediately and lose ⅛ of their HP at the end of each turn.
- Pokémon with the Leaf Guard Ability will be immune to being inflicted with non-volatile status conditions.
- The Ability Harvest will never fail to restore a berry.
Pokémon that learn Sunny Day[]
By leveling up[]
Dex # | Pokémon | Type | Level |
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Via TM[]
TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 | |
21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 | |
41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 | |
61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 | |
81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
101 • 102 • 103 • 104 • 105 • 106 • 107 • 108 |