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Arceus #493: Arceus
Pokémon
#495: Snivy Snivy
Click to see all images of Victini
Victini
Victory Pokémon
#494
494
Type
Psychic Fire
Unknown
Unknown
Ability
Victory Star
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
30855 steps*
Height
0.4 m m 1'04"
m
Weight
4.0 kg kg 8.8 lbs. lbs
{{{weight2-kg}}} kg
Base exp. yield
14
Leveling rate
Slow
EV yield
Total: 3
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
Footprint494
Pokédex color
Yellow
Base friendship
100
Cry


Victini is a dual-type Psychic/Fire Legendary Pokémon. It is not known to evolve into or from any other Pokémon.

Pokédex entry[]

Pokédex entry
This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.

Biology[]

Game locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
Poké Radar
One Trident Tower (appears after 15 wins and beating N)

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100 At Lv. 150
HP: 100
160 - 207 310 - 404 460 - 601
Attack: 100
94 - 167 184 - 328 274 - 490
Defense: 100
94 - 167 184 - 328 274 - 490
Sp.Atk: 100
94 - 167 184 - 328 274 - 490
Sp.Def: 100
94 - 167 184 - 328 274 - 490
Speed: 100
94 - 167 184 - 328 274 - 490
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Cosmic ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Cosmic ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Cosmic ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Cosmic ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Cosmic ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Cosmic ½×
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Searing Shot Fire Special 100 100% 5
1 Focus Energy Normal Status —% 30
1 Confusion Psychic Special 50 100% 25
1 Incinerate Fire Special 60 100% 15
1 Quick Attack Normal Physical 40 100% 30
9 Endure Normal Status —% 10
17 Headbutt Normal Physical 70 100% 15
25 Flame Charge Fire Physical 50 100% 20
33 Reversal Fighting Physical 100% 15
41 Flame Burst Fire Special 70 100% 15
49 Zen Headbutt Psychic Physical 80 90% 15
57 Inferno Fire Special 100 50% 5
65 Double-Edge Normal Physical 120 100% 15
73 Flare Blitz Fire Physical 120 100% 15
81 Final Gambit Fighting Special 100% 5
89 Stored Power Psychic Special 100% 10
97 Overheat Fire Special 130 90% 5
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini

By TM/HM[]

By TM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM03 Psyshock Psychic Special 08080 100}}100% 10
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMPsychic TM19 Telekinesis Psychic Status 0000 00—}}—% 15
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMFire TM38 Fire Blast Fire Special 110110 085}}85% 5
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMFire TM50 Overheat Fire Special 130130 090}}90% 5
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMFire TM59 Incinerate Fire Special 06060 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 090}}90% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal TM83 Work Up Normal Status 0000 00—}}—% 30
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMFighting TM94 Rock Smash Fighting Physical 06565 100}}100% 15
TMFire TM108 Cinder Breath Fire Special 05555 100}}100% 10
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Bounce Flying Physical 85 85% 5
Dazzling Gleam Fairy Special 80 100% 10
Fire Punch Fire Physical 75 100% 15
Heat Wave Fire Special 95 90% 10
Helping Hand Normal Status —% 20
Last Resort Normal Physical 140 100% 5
Magic Coat Psychic Status —% 15
Mega Kick Normal Physical 120 75% 5
Mega Punch Normal Physical 80 85% 20
Role Play Psychic Status —% 10
Signal Beam Bug Special 75 100% 15
Skill Swap Psychic Status —% 10
Sleep Talk Normal Status —% 10
Snore Normal Special 50 100% 15
Thunder Punch Electric Physical 75 100% 15
Trick Psychic Status 100% 10
Uproar Normal Special 90 100% 10
Zen Headbutt Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini

Evolution[]

494
Unevolved
Victini
 Psychic  Fire 


Sprites[]

Front Back
GenderM 494 494b
Front shiny Back shiny
GenderM 494s 494sb
Egg sprite

Trivia[]

Design Origin[]

Name Origin[]

Gallery[]

Arceus #493: Arceus
Pokémon
#495: Snivy Snivy
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